/*!
 * iCheck v0.9, http://git.io/uhUPMA
 * =================================
 * Powerful jQuery plugin for checkboxes and radio buttons customization
 *
 * (c) 2013 Damir Foy, http://damirfoy.com
 * MIT Licensed
 */

(function($, _iCheck, _checkbox, _radio, _checked, _disabled, _type, _click, _touch, _add, _remove, _cursor) {

  // Create a plugin
  $.fn[_iCheck] = function(options, fire) {

    // Cached vars
    var user = navigator.userAgent,
      mobile = /ipad|iphone|ipod|android|blackberry|windows phone|opera mini/i.test(user),
      handle = ':' + _checkbox + ', :' + _radio,
      stack = $(),
      walker = function(object) {
        object.each(function() {
          var self = $(this);

          if (self.is(handle)) {
            stack = stack.add(self);
          } else {
            stack = stack.add(self.find(handle));
          };
        });
      };

    // Check if we should operate with some method
    if (/^(check|uncheck|toggle|disable|enable|update|destroy)$/.test(options)) {

      // Find checkboxes and radio buttons
      walker(this);

      return stack.each(function() {
        var self = $(this);

        if (options == 'destroy') {
          tidy(self, 'ifDestroyed');
        } else {
          operate(self, true, options);
        };

        // Fire method's callback
        if ($.isFunction(fire)) {
          fire();
        };
      });

    // Customization
    } else if (typeof options == 'object' || !options) {

      //  Check if any options were passed
      var settings = $.extend({
          checkedClass: _checked,
          disabledClass: _disabled,
          labelHover: true
        }, options),

        selector = settings.handle,
        hoverClass = settings.hoverClass || 'hover',
        focusClass = settings.focusClass || 'focus',
        activeClass = settings.activeClass || 'active',
        labelHover = !!settings.labelHover,
        labelHoverClass = settings.labelHoverClass || 'hover',

        // Setup clickable area
        area = ('' + settings.increaseArea).replace('%', '') | 0;

      // Selector limit
      if (selector == _checkbox || selector == _radio) {
        handle = ':' + selector;
      };

      // Clickable area limit
      if (area < -50) {
        area = -50;
      };

      // Walk around the selector
      walker(this);

      return stack.each(function() {
        var self = $(this);

        // If already customized
        tidy(self);

        var node = this,
          id = node.id,

          // Layer styles
          offset = -area + '%',
          size = 100 + (area * 2) + '%',
          layer = {
            position: 'absolute',
            top: offset,
            left: offset,
            display: 'block',
            width: size,
            height: size,
            margin: 0,
            padding: 0,
            background: '#fff',
            border: 0,
            opacity: 0
          },

          // Choose how to hide input
          hide = mobile ? {
            position: 'absolute',
            visibility: 'hidden'
          } : area ? layer : {
            position: 'absolute',
            opacity: 0
          },

          // Get proper class
          className = node[_type] == _checkbox ? "icheckbox_square-blue" : "iradio_square-blue",

          // Find assigned labels
          label = $('label[for="' + id + '"]').add(self.closest('label')),

          // Wrap input
          parent = self.wrap('<div class="' + className + '"/>').trigger('ifCreated').parent().append(settings.insert),

          // Layer addition
          helper = $('<ins class="' + _iCheck + '-helper"/>').css(layer).appendTo(parent);

        // Finalize customization
        self.data(_iCheck, {o: settings, s: self.attr('style')}).css(hide);
        !!settings.inheritClass && parent[_add](node.className);
        !!settings.inheritID && id && parent.attr('id', _iCheck + '-' + id);
        parent.css('position') == 'static' && parent.css('position', 'relative');
        operate(self, true, 'update');

        // Label events
        if (label.length) {
          label.on(_click + '.i mouseenter.i mouseleave.i ' + _touch, function(event) {
            var type = event[_type],
              item = $(this);

            // Do nothing if input is disabled
            if (!node[_disabled]) {

              // Click
              if (type == _click) {
                operate(self, false, true);

              // Hover state
              } else if (labelHover) {
                if (/ve|nd/.test(type)) {
                  // mouseleave|touchend
                  parent[_remove](hoverClass);
                  item[_remove](labelHoverClass);
                } else {
                  parent[_add](hoverClass);
                  item[_add](labelHoverClass);
                };
              };

              if (mobile) {
                event.stopPropagation();
              } else {
                return false;
              };
            };
          });
        };

        // Input events
        self.on(_click + '.i focus.i blur.i keyup.i keydown.i keypress.i', function(event) {
          var type = event[_type],
            key = event.keyCode;

          // Click
          if (type == _click) {
            return false;

          // Keydown
          } else if (type == 'keydown' && key == 32) {
            if (!(node[_type] == _radio && node[_checked])) {
              if (node[_checked]) {
                off(self, _checked);
              } else {
                on(self, _checked);
              };
            };

            return false;

          // Keyup
          } else if (type == 'keyup' && node[_type] == _radio) {
            !node[_checked] && on(self, _checked);

          // Focus/blur
          } else if (/us|ur/.test(type)) {
            parent[type == 'blur' ? _remove : _add](focusClass);
          };
        });

        // Helper events
        helper.on(_click + ' mousedown mouseup mouseover mouseout ' + _touch, function(event) {
          var type = event[_type],

            // mousedown|mouseup
            toggle = /wn|up/.test(type) ? activeClass : hoverClass;

          // Do nothing if input is disabled
          if (!node[_disabled]) {

            // Click
            if (type == _click) {
              operate(self, false, true);

            // Active and hover states
            } else {

              // State is on
              if (/wn|er|in/.test(type)) {
                // mousedown|mouseover|touchbegin
                parent[_add](toggle);

              // State is off
              } else {
                parent[_remove](toggle + ' ' + activeClass);
              };

              // Label hover
              if (label.length && labelHover && toggle == hoverClass) {

                // mouseout|touchend
                label[/ut|nd/.test(type) ? _remove : _add](labelHoverClass);
              };
            };

            if (mobile) {
              event.stopPropagation();
            } else {
              return false;
            };
          };
        });
      });
    } else {
      return this;
    };
  };

  // Do something with inputs
  function operate(input, direct, method) {
    var node = input[0];

      // disable|enable
      state = /ble/.test(method) ? _disabled : _checked,
      active = method == 'update' ? {checked: node[_checked], disabled: node[_disabled]} : node[state];

    // Check and disable
    if (/^ch|di/.test(method) && !active) {
      on(input, state);

    // Uncheck and enable
    } else if (/^un|en/.test(method) && active) {
      off(input, state);

    // Update
    } else if (method == 'update') {

      // Both checked and disabled states
      for (var state in active) {
        if (active[state]) {
          on(input, state, true);
        } else {
          off(input, state, true);
        };
      };

    } else if (!direct || method == 'toggle') {

      // Helper or label was clicked
      if (!direct) {
        input.trigger('ifClicked');
      };

      // Toggle checked state
      if (active) {
        if (node[_type] !== _radio) {
          off(input, state);
        };
      } else {
        on(input, state);
      };
    };
  };

  // Set checked or disabled state
  function on(input, state, keep) {
    var node = input[0],
      parent = input.parent(),
      remove = state == _disabled ? 'enabled' : 'un' + _checked,
      regular = option(input, remove + capitalize(node[_type])),
      specific = option(input, state + capitalize(node[_type]));

    // Prevent unnecessary actions
    if (node[state] !== true && !keep) {

      // Toggle state
      node[state] = true;

      // Trigger callbacks
      input.trigger('ifChanged').trigger('if' + capitalize(state));

      // Toggle assigned radio buttons
      if (state == _checked && node[_type] == _radio && node.name) {
        var form = input.closest('form'),
          stack = 'input[name="' + node.name + '"]';

        stack = form.length ? form.find(stack) : $(stack);

        stack.each(function() {
          if (this !== node && $(this).data(_iCheck)) {
            off($(this), state);
          };
        });
      };
    };

    // Add proper cursor
    if (node[_disabled] && !!option(input, _cursor, true)) {
      parent.find('.' + _iCheck + '-helper').css(_cursor, 'default');
    };

    // Add state class
    parent[_add](specific || option(input, state));

    // Remove regular state class
    parent[_remove](regular || option(input, remove) || '');
  };

  // Remove checked or disabled state
  function off(input, state, keep) {
    var node = input[0],
      parent = input.parent(),
      callback = state == _disabled ? 'enabled' : 'un' + _checked,
      regular = option(input, callback + capitalize(node[_type])),
      specific = option(input, state + capitalize(node[_type]));

    // Prevent unnecessary actions
    if (node[state] !== false && !keep) {

      // Toggle state
      node[state] = false;

      // Trigger callbacks
      input.trigger('ifChanged').trigger('if' + capitalize(callback));
    };

    // Add proper cursor
    if (!node[_disabled] && !!option(input, _cursor, true)) {
      parent.find('.' + _iCheck + '-helper').css(_cursor, 'pointer');
    };

    // Remove state class
    parent[_remove](specific || option(input, state) || '');

    // Add regular state class
    parent[_add](regular || option(input, callback));
  };

  // Remove all traces of iCheck
  function tidy(input, callback) {
    if (input.data(_iCheck)) {

      // Remove everything except input
      input.parent().html(input.attr('style', input.data(_iCheck).s || '').trigger(callback || ''));

      // Unbind events
      input.off('.i').unwrap();
      $('label[for="' + input[0].id + '"]').add(input.closest('label')).off('.i');
    };
  };

  // Get some option
  function option(input, state, regular) {
    if (input.data(_iCheck)) {
      return input.data(_iCheck).o[state + (regular ? '' : 'Class')];
    };
  };

  // Capitalize some string
  function capitalize(string) {
    return string.charAt(0).toUpperCase() + string.slice(1);
  };
})(jQuery, 'iCheck', 'checkbox', 'radio', 'checked', 'disabled', 'type', 'click', 'touchbegin.i touchend.i', 'addClass', 'removeClass', 'cursor');